Gastvortrag von Oliver Schneider

Public Event
25. Juni 2018

Software tools that help people create haptic experiences

Haptic technology engages users’ sense of touch by providing them with physical feedback. Haptics can provide subtle notifications and eyes-free interaction, augment rich media experiences, and let people feel the contents of virtual worlds. While haptics is clearly on the rise, with large companies like Apple and Oculus investing in haptic feedback for their most recent devices, designing haptic experiences remains challenging. I argue that the limiting factor for haptic technology is the lack of computing tools – systems that enable the creation, deployment, and large-scale study of haptic feedback. In this talk, I present a suite of haptic design tools that I created over the course of my PhD. I targeted a well-understood subset of haptics: vibrotactile feedback, vibrations that you feel in your skin. In doing so, I studied the needs of hapticians, people who make haptics as designers, engineers, or researchers. Each tool supports a different design activity, from rapid sketching of new ideas to remixing of existing designs. I will conclude my talk with my current work on generalizing these tools to other forms of haptic feedback, such as movement cues by social robots that use touch to express emotion. I will use my findings to sketch a road map for the future of haptic computing tools.


Starting in August 2018, Oliver Schneider will be Assistant Professor of Human-Computer Interaction in the University of Waterloo (Faculty of Engineering). Currently, he is a Postdoctoral Scholar with Prof. Patrick Baudisch at the Hasso Plattner Institute in Potsdam, Germany, partially supported by a Natural Sciences and Engineering Council of Canada Postdoctoral Fellowship (NSERC PDF). He completed his PhD in Computer Science under the supervision of Karon MacLean (2016, University of British Columbia, NSERC CGS D) and holds an MSc (2012, University of British Columbia, NSERC CGS M) and BSc Honours (2010, University of Saskatchewan). During his PhD, Oliver collaborated with Disney Research on novel haptic interactions as an intern and then consultant. Oliver’s work has been published in venues including ACM CHI and UIST; IEEE Haptics Symposium, EuroHaptics, and World Haptics; and the International Journal of Human-Computer Studies (IJHCS).